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    <title><![CDATA[小鸡的行宫]]></title> 
    <link>http://www.ccloveaa.com/blog/</link> 
    <description><![CDATA[begin at 2006,end dead]]></description> 
    <language>en</language> 
    <copyright><![CDATA[Copyright 2010, 小鸡的行宫]]></copyright> 
    <webMaster><![CDATA[ccloveaa@gmail.com (ccloveaa)]]></webMaster> 
    <generator>LBS v2.0.304</generator> 
    <pubDate>Fri, 10 Sep 2010 01:24:43 +0800</pubDate> 
    <ttl>60</ttl>
  
    <item>
      <title><![CDATA[WMp3 C++ class for Windows (ver. 2.1)]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=471]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Thu, 04 Dec 2008 22:39:00 +0800</pubDate> 
      <description><![CDATA[WMp3 C++ class for Windows (ver. 2.1)<br />This is simple C++ class for playing mp3 files. It has integrated LIBMAD 0.15.1b mp3 decoder and you don&#39;t need additional library or dll etc. The simplest way to play mp3 files in your C++ projects. <br /><br />Just 3 lines of C++ code and you are playing mp3 file.<br /><br /> <br /><br />Features:<br /><br />support Layer1, Layer2 and Layer3. <br />support free format bitstream ( e.g. bitrate over 320 kbps ) <br />]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=471]]></wfw:commentRss>
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    <item>
      <title><![CDATA[cross platform 3d library(free for non commercial use)]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=470]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Thu, 04 Dec 2008 22:37:11 +0800</pubDate> 
      <description><![CDATA[<a href="http://www.ambiera.com/irrklang/features.html" title="http://www.ambiera.com/irrklang/features.html" target="_blank">http://www.ambiera.com/irrklang/features.html</a><br /><br />irrKlang Features<br />irrKlang is a powerful high level API for playing back sound in 3D and 2D applications like games, scientific visualizations and multimedia applications. It is a cross platform 2D and 3D sound engine and audio library, usable in C++ and all .NET languages (C#, VisualBasic.NET, etc) and provides useful features like lots of built-in ]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=470]]></wfw:commentRss>
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    <item>
      <title><![CDATA[vld 内存泄漏工具(Visual Leak Detector )]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=469]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Mon, 06 Oct 2008 13:23:06 +0800</pubDate> 
      <description><![CDATA[留作纪念<br /><br /><a href="http://www.ccloveaa.com/blog/uploads/200810/06_132530_visualleakdetector10.zip" title="http://www.ccloveaa.com/blog/uploads/200810/06_132530_visualleakdetector10.zip" target="_blank"><img src="http://www.ccloveaa.com/blog/styles/v2006/images/icon_file.gif" border="0" /> 点击下载</a>]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=469]]></wfw:commentRss>
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    <item>
      <title><![CDATA[Occi Sample for Oracle 10]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=466]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Fri, 20 Jun 2008 20:50:44 +0800</pubDate> 
      <description><![CDATA[OCCI Sample Code<br /><a href="http://www.oracle.com/technology/sample_code/tech/occi/index.html" title="http://www.oracle.com/technology/sample_code/tech/occi/index.html" target="_blank">http://www.oracle.com/technology/sample_code/tech/occi/index.html</a><br /><br /><a href="http://www.ccloveaa.com/blog/uploads/200806/20_205159_occi10gsamples.rar" title="http://www.ccloveaa.com/blog/uploads/200806/20_205159_occi10gsamples.rar" target="_blank"><img src="http://www.ccloveaa.com/blog/styles/v2006/images/icon_file.gif" border="0" /> 点击下载</a>]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=466]]></wfw:commentRss>
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    <item>
      <title><![CDATA[常用字符的7位ASCII值]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=461]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Mon, 03 Mar 2008 21:38:09 +0800</pubDate> 
      <description><![CDATA[<h3 align="center"><B>常用字符的7位ASCII值</B></h3>

]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=461]]></wfw:commentRss>
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      <title><![CDATA[将电脑优化到最佳状态]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=458]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Fri, 15 Feb 2008 13:35:38 +0800</pubDate> 
      <description><![CDATA[将电脑优化到最佳状态,可以按以下方法进行优化处理(WinXP),加快系统运行速度: <br />1、用杀毒软件查杀病毒,确保系统没有病毒。 <br />2、运行磁盘碎片整理程序整理磁盘,消除磁盘碎片。 <br />3、清除启动项：开始→运行→msconfig→启动，将不必要的启动项关闭。 <br />4、加快开机及关机速度：启动注册表编辑器，找到HKEY_CURRENT_USER\\Control Panel\\Desktop\\，将字符串值[HungAppTimeout]的数值数据更改为[200]，将字符串值[WaitToKillAppTimeout]的数值数据更改为[1000]。另外在HKEY_LOCAL_ACHINE\\System\\CurrentControlSet\\Control，将字符串值[HungAppTimeout]的数值数据更改为[200]，将字符串值[WaitToKillServiceTimeout]的数值数据更改[1000]。 <br />]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=458]]></wfw:commentRss>
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      <title><![CDATA[64位与32位WINDOWS内存使用差别]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=457]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Fri, 15 Feb 2008 13:18:48 +0800</pubDate> 
      <description><![CDATA[64位与32位WINDOWS操作系统在内存使用方面的一些差别<br /><br />本文来自微软官方网站，文章比较了64位与32位windows操作系统在使用内存方面的差别。<br /><br />SUMMARY<br />In the following table, the increased maximum resources of computers that are based on 64-bit versions of Windows and the 64-bit Intel processor are compared with existing 32-bit resource maximums. Architectural component 64-bit Windows 32-bit Windows <br /><br />Virtual memory   16 terabytes     4 GB <br />Paging file ]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=457]]></wfw:commentRss>
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    <item>
      <title><![CDATA[Mathematics]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=455]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Sun, 27 Jan 2008 22:11:57 +0800</pubDate> 
      <description><![CDATA[Mathematics.for.3D.Game.Programming.and.Computer.Graphics.Source.Code<br /><br /><a href="http://www.ccloveaa.com/blog/uploads/200801/27_221243_mathematics.for.3d.game.programming.and.computer.graphics.source.code.rar" title="http://www.ccloveaa.com/blog/uploads/200801/27_221243_mathematics.for.3d.game.programming.and.computer.graphics.source.code.rar" target="_blank"><img src="http://www.ccloveaa.com/blog/styles/v2006/images/icon_file.gif" border="0" /> 点击下载</a>]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=455]]></wfw:commentRss>
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    <item>
      <title><![CDATA[Delaunay Triangulation of 2D Data]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=447]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Tue, 08 Jan 2008 23:10:00 +0800</pubDate> 
      <description><![CDATA[DELAUNAY_TREE_2D is an executable C++ program, using double precision arithmetic, that reads a file of point coordinates in 2D and produces a PostScript file containing an image of the Delaunay triangulation of the points. <br /><br />Warning: A serious defect of the program is that it assumes that the user&#39;s input coordinates are &quot;reasonable&quot; PostScript coordinates! Reasonable results will be achieved ]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=447]]></wfw:commentRss>
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    <item>
      <title><![CDATA[DBF Reader]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=446]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Mon, 07 Jan 2008 23:06:57 +0800</pubDate> 
      <description><![CDATA[#define _CRT_SECURE_NO_DEPRECATE 1<br /><br />typedef struct         <br /><br />{&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/*    DBF文件头结构    */   <br />&nbsp;&nbsp;char&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vers;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/*    版本标志*/   <br />&nbsp;&nbsp;unsigned char&nbsp;&nbsp;yy,mm,dd;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/*    最后更新年、月、日    */   <br />&nbsp;&nbsp;unsigned long&nbsp;&nbsp;no_recs;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/*    文件包含的总记录数    */   <br />&nbsp;&nbsp;unsigned short&nbsp;&nbsp;head_len,rec_len;&nbsp;&nbsp;/*    文件头长度，记录长度    */   <br />&nbsp;&nbsp;char&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;reserved[20];&nbsp;&nbsp;&nbsp;&nbsp;/*    保留    */ <br />&nbsp;&nbsp;<br />}DBFHeader;   <br />typedef struct       <br /><br />{&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/*    字段描述结构    */   <br />]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=446]]></wfw:commentRss>
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