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    <title><![CDATA[小鸡的行宫]]></title> 
    <link>http://www.ccloveaa.com/blog/</link> 
    <description><![CDATA[begin at 2006,end dead]]></description> 
    <language>en</language> 
    <copyright><![CDATA[Copyright 2010, 小鸡的行宫]]></copyright> 
    <webMaster><![CDATA[ccloveaa@gmail.com (ccloveaa)]]></webMaster> 
    <generator>LBS v2.0.304</generator> 
    <pubDate>Fri, 03 Sep 2010 17:05:45 +0800</pubDate> 
    <ttl>60</ttl>
  
    <item>
      <title><![CDATA[Iphone supported font list]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=478]]></link> 
      <category><![CDATA[Iphone Dev]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Fri, 04 Jun 2010 02:46:23 +0800</pubDate> 
      <description><![CDATA[Bodoni Ornaments<br />    &quot;BodoniOrnamentsITCTT&quot;, <br />AppleGothic<br />    &quot;AppleGothic&quot;, <br />Gill Sans<br />    &quot;GillSans-BoldItalic&quot;, <br />    &quot;GillSans-Bold&quot;, <br />    &quot;GillSans&quot;, <br />    &quot;GillSans-Italic&quot;, <br />Hiragino Kaku Gothic ProN<br />    &quot;HiraKakuProN-W6&quot;, <br />    &quot;HiraKakuProN-W3&quot;, <br />Palatino<br />    &quot;Palatino-Italic&quot;, <br />    &quot;Palatino-Bold&quot;, <br />    &quot;Palatino-Roman&quot;, <br />    &quot;Palatino-BoldItalic&quot;, <br />Copperplate<br />    &quot;Copperplate-Bold&quot;, <br />]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=478]]></wfw:commentRss>
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    <item>
      <title><![CDATA[OBJ-C Dynamic types]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=477]]></link> 
      <category><![CDATA[Iphone Dev]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Wed, 14 Apr 2010 13:24:40 +0800</pubDate> 
      <description><![CDATA[-(BOOL) isKindOfClass: classObj  &nbsp;&nbsp;is object a descendent or member of classObj<br />-(BOOL) isMemberOfClass: classObj &nbsp;&nbsp;is object a member of classObj<br />-(BOOL) respondsToSelector: selector &nbsp;&nbsp;does the object have a method named specifiec by the selector<br />+(BOOL) instancesRespondToSelector: selector &nbsp;&nbsp;does an object created by this class have the ability to respond to the specified selector<br />-(id) performSelector: ]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=477]]></wfw:commentRss>
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    <item>
      <title><![CDATA[Irrlicht 3D engine]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=476]]></link> 
      <category><![CDATA[Iphone Dev]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Tue, 22 Dec 2009 19:29:20 +0800</pubDate> 
      <description><![CDATA[<a href="http://www.irrlicht3d.org/wiki/index.php?n=Main.IrrlichtEngineWiki" title="http://www.irrlicht3d.org/wiki/index.php?n=Main.IrrlichtEngineWiki" target="_blank">http://www.irrlicht3d.org/wiki/index.php?n=Main.IrrlichtEngineWiki</a><br /><br /><a href="http://www.irrlicht3d.org/" title="http://www.irrlicht3d.org/" target="_blank">http://www.irrlicht3d.org/</a><br /><br /><a href="http://irrlicht.sourceforge.net/" title="http://irrlicht.sourceforge.net/" target="_blank">http://irrlicht.sourceforge.net/</a><br /><br />1: Download irrlicht engine from: <a href="http://irrlicht.svn.sourceforge.net/viewvc/irrlicht/branches/ogl-es/" title="http://irrlicht.svn.sourceforge.net/viewvc/irrlicht/branches/ogl-es/" target="_blank">http://irrlicht.svn.sourceforge.net/viewvc/irrlicht/branches/ogl-es/</a>  <br />2: Create a new window base iphone app, add include and source folder into the project. add include in the include search path in xcode.<br />3: Add Foundation CoreGraphic ]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=476]]></wfw:commentRss>
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    <item>
      <title><![CDATA[Iphone development custom FONT]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=475]]></link> 
      <category><![CDATA[Iphone Dev]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Thu, 26 Nov 2009 15:47:59 +0800</pubDate> 
      <description><![CDATA[iphone上面应用自定义的truetype字体<br /><br />#import &lt;dlfcn.h&gt;<br />....<br /><br />typedef bool (*A_FUNC_TYPE)(const char*);<br /><br />NSUInteger LOAD_FONT(){<br />    NSUInteger newFontCount = 0;<br />    NSBundle *frameworkBundle = [NSBundle bundleWithIdentifier:@&quot;com.apple.GraphicsServices&quot;];<br />    const char *frameworkPath = [[frameworkBundle executablePath] UTF8String];<br />    if (frameworkPath) {<br />        void *graphicsServices = dlopen(frameworkPath, RTLD_NOLOAD | RTLD_LAZY);<br />]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=475]]></wfw:commentRss>
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    <item>
      <title><![CDATA[Iphone FPS caculate]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=474]]></link> 
      <category><![CDATA[Iphone Dev]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Thu, 26 Nov 2009 15:44:59 +0800</pubDate> 
      <description><![CDATA[传统的FPS计算一般用clock() 和CLOCKS_PER_SECOND来计算,但Iphone上面好像clock()不太好用,要么就是CLOCKS_PER_SECOND不准.<br />需要用到Iphone的SDK来计算了,虽然我很讨厌Iphone自己的东西,但没办法,谁让你在上面开发呢<br /><br />CODE:<br /><br />    static unsigned int fps_tmp = 0;<br />    static unsigned int fps = 0;<br />    static NSTimeInterval start_time = [NSDate timeIntervalSinceReferenceDate];<br />    <br />    if(([NSDate timeIntervalSinceReferenceDate] - start_time) &gt;= 1.0)<br />    {<br />        fps = fps_tmp;<br />]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=474]]></wfw:commentRss>
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    <item>
      <title><![CDATA[几个讨论Iphone开发的论坛]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=473]]></link> 
      <category><![CDATA[Iphone Dev]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Wed, 18 Nov 2009 12:08:09 +0800</pubDate> 
      <description><![CDATA[<a href="http://www.iphonedevforums.com" title="http://www.iphonedevforums.com" target="_blank">http://www.iphonedevforums.com</a><br /><br /><a href="https://devforums.apple.com/community/iphone?view=discussions" title="https://devforums.apple.com/community/iphone?view=discussions" target="_blank">https://devforums.apple.com/community/iphone?view=discussions</a><br /><br /><a href="http://www.iphonedevsdk.com/forum/" title="http://www.iphonedevsdk.com/forum/" target="_blank">http://www.iphonedevsdk.com/forum/</a><br /><br />objective-c Guide<br /><br /><a href="http://www.otierney.net/objective-c.html" title="http://www.otierney.net/objective-c.html" target="_blank">http://www.otierney.net/objective-c.html</a>]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=473]]></wfw:commentRss>
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    <item>
      <title><![CDATA[想写些Iphone开发的东西]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=472]]></link> 
      <category><![CDATA[Iphone Dev]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Wed, 18 Nov 2009 12:02:21 +0800</pubDate> 
      <description><![CDATA[想写些iphone开发的东西,自己最近懒了很多,人不应该这样活着,从今天起,开始写Iphone开发相关的东西,今天开始争取每天更新Blog.]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=472]]></wfw:commentRss>
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      <title><![CDATA[WMp3 C++ class for Windows (ver. 2.1)]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=471]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Thu, 04 Dec 2008 22:39:00 +0800</pubDate> 
      <description><![CDATA[WMp3 C++ class for Windows (ver. 2.1)<br />This is simple C++ class for playing mp3 files. It has integrated LIBMAD 0.15.1b mp3 decoder and you don&#39;t need additional library or dll etc. The simplest way to play mp3 files in your C++ projects. <br /><br />Just 3 lines of C++ code and you are playing mp3 file.<br /><br /> <br /><br />Features:<br /><br />support Layer1, Layer2 and Layer3. <br />support free format bitstream ( e.g. bitrate over 320 kbps ) <br />]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=471]]></wfw:commentRss>
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      <title><![CDATA[cross platform 3d library(free for non commercial use)]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=470]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Thu, 04 Dec 2008 22:37:11 +0800</pubDate> 
      <description><![CDATA[<a href="http://www.ambiera.com/irrklang/features.html" title="http://www.ambiera.com/irrklang/features.html" target="_blank">http://www.ambiera.com/irrklang/features.html</a><br /><br />irrKlang Features<br />irrKlang is a powerful high level API for playing back sound in 3D and 2D applications like games, scientific visualizations and multimedia applications. It is a cross platform 2D and 3D sound engine and audio library, usable in C++ and all .NET languages (C#, VisualBasic.NET, etc) and provides useful features like lots of built-in ]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=470]]></wfw:commentRss>
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      <title><![CDATA[vld 内存泄漏工具(Visual Leak Detector )]]></title> 
      <link><![CDATA[http://www.ccloveaa.com/blog/article.asp?id=469]]></link> 
      <category><![CDATA[Utility]]></category> 
      <author><![CDATA[ccloveaa <null@null.com>]]></author> 
      <pubDate>Mon, 06 Oct 2008 13:23:06 +0800</pubDate> 
      <description><![CDATA[留作纪念<br /><br /><a href="http://www.ccloveaa.com/blog/uploads/200810/06_132530_visualleakdetector10.zip" title="http://www.ccloveaa.com/blog/uploads/200810/06_132530_visualleakdetector10.zip" target="_blank"><img src="http://www.ccloveaa.com/blog/styles/v2006/images/icon_file.gif" border="0" /> 点击下载</a>]]></description>
      <wfw:commentRss><![CDATA[http://www.ccloveaa.com/blog/feed.asp?q=comment&id=469]]></wfw:commentRss>
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